How Internet communities function
This is a collection of essays (and one discussion thread) related to the dynamics of online communities. They try to explain why online communities end up the way they do, how they form, and how they succeed or fail. I think the essays are all interesting, though I don't agree with everything they say. I summarize some of the ideas from each essay — often not every idea it has. I hope my summaries will encourage you to read them for yourself and serve as a reminder of their content.
- “What ever happened to real bulletin-board systems?” Anonymous. 1982. What killed the BBS was leechers, conflict between technical users and those who only wanted to chat, real-name policies, and dilution through a large number of lower-quality boards run by incompetent sysops.
- “The Lessons of Lucasfilm's Habitat”. Chip Morningstar, F. Randall Farmer. 1990. Engineers and traditional game designers are tempted to play the role of omniscient central planners when approaching a multi-user virtual environment. Instead, they should observe their (different groups of) players and aid them (in different ways). See also: the Habitat links collected on Douglas Crockford's Electric Communities page.
- “Will the Real Body Please Stand Up?” Allucquère Rosanne Stone. 1991. In May 1978 CommuniTree #1, one of first BBSs to run on a microcomputer, went online in the San Francisco Bay Area. Thanks to a 1982 agreement between Apple Computer and the United States government computers with modems found their way to public schools, and shortly teenage boys discovered CommuniTree's phone number. Within months the unmoderated BBS was destroyed by what a participant called “the consequences of freedom of expression.”
- “The Making of an Underclass: AOL”. Wendy Grossman. 1997. Part of the reason AOL users came to be despised on Usenet was the poor design of AOL software.
- “A Group Is Its Own Worst Enemy”. Clay Shirky. 2003. According to Wilfred Bion, all groups talk about sex, find enemies, and venerate a religious icon or set of tenets. Again per Bion, group structure is necessary to defend the group from itself, to keep it from sliding back into these three basic patterns. Communities go through constitutional crises, and the first is the worst, because it needs to establish the rules for making rules. Less is different: small groups can engage in kinds of interaction that large groups can't.
- “Building Communities with Software”. Joel Spolsky. 2003. “Small software implementation details result in big differences in the way the community develops, behaves, and feels.” Quoting on USENET makes threads chains of quotes; email notifications mean the user only reads the replies to their own post that arrive in the mailbox; branching discussions are disjointed; sorting threads by the most recent reply leads to certain topics dominating the forum; putting the reply link at the bottom encourages the user to read until the end before replying, etc.
- “Five Geek Social Fallacies”. Michael Suileabhain-Wilson. 2003. In reaction to their own unpleasant experiences, geeks can believe in harmful exaggerations of reasonable ideas about human interaction. Namely, that: excluding anyone from anything is evil, a friend doesn't criticize friends, a friend puts the interests of the friendship above all, friendship is transitive, and friends do everything together.
- “Why is [an anonymous BBS] better than regular forum software?” Shii. 2004. Registration encourages those with nothing better to do to participate and discourages busy experts. It leads to cliques and discussion of people over ideas.
- “The chat room/forum problem”. Robert Scoble. 2009. Blogs become more interesting over time; forums, less.
- “Outer Circle: Saving forums from themselves with shared hierarchical white lists”. Alan Crowe. 2009. Blacklisting spam, trolling, and mediocre posts fails because it is an endless game of whack-a-mole. What may work instead is hierarchical whitelists: a user whitelists people, then their client looks at whom those people whitelist, then at whom those whitelist in turn, etc. to select messages.
- “Well-Kept Gardens Die By Pacifism”. Eliezer Yudkowsky. 2009. Refusing to ban bad users due to fear of censorship leads to a decline in the quality of a community.
- “Meta is Murder”. Jeff Atwood. 2009. Meta-discussion crowds out substantial discussion, killing communities.
- “What I've learned from Hacker News”. Paul Graham. 2009. Bad comments are mean or stupid; meanness is easier to distinguish and manage than stupidity. Long but mistaken arguments are rare. The most dangerous form of a stupid comment is the short dumb joke.
- “The sad evolution of wikis”. apenwarr. 2010. Wikipedia changed the idea of wikis: they are written as documentation for outsiders, not as a means of communication within a community.
- “The Evaporative Cooling Effect”. Xianhang Zhang. 2010. High-value contributors leave a community when they see it no longer serves their needs. This drives the quality down enough to push the next most valuable layer of contributors to leave.
- “The moderator problem: How Reddit and related news sites decline”. Jake Seliger. 2015. People who become and remain unpaid moderators are often people with axes to grind, people with no sense of perspective, petty tyrants, etc.
- “The Asshole Filter”. Siderea. 2015. “If you tell people “the only way to contact me is to break a rule” you will only be contacted by rule-breakers.”
- “Geeks, MOPs, and sociopaths in subculture evolution”. David Chapman. 2015. A different type of people creates subcultures, joins them later on, and profits from them.
- “On the Origin of Posers”. Hotel Concierge. 2015. (The link is to my notes.)
- “Internet communities: Otters vs. Possums”. Aella. 2017. Communities founded by people who like a specific culture (“possums”) are joined by others who like all cultures (“otters”). Otters may even invite possum friends with opposite values. The community splits: possums notice the culture drift and try to write rules and moderate harder, otters found an otter counterpart.
- “Technology Holy Wars are Coordination Problems”. Gwern Branwen. 2020. Holy wars occur over technologies with network effects.
- “The World That Twitter Made”. T. Greer. 2020. You talk to someone who doesn't share your values differently from someone who does. On Twitter there are no boundaries between communities to enable this. Everyone is mashed together, and in-group messages get hate-retweeted, increasing animosity between groups.
- “Ask HN: How are online communities established?” 2020. The top comment by user nostrademons says they splinter off from existing communities.
Tags: group dynamics, Internet, links, list.