Naming things
There are only two hard things in Computer Science: cache invalidation and naming things.
Phil Karlton (who did say it)
These are projects that stand out for naming things.
- Anakin: “Kill orphan processes”
- burgled-batteries: “A Common Lisp / Python Bridge”
- cadaver: a command-line WebDAV client
- Chumsky: “Write expressive, high-performance parsers with ease.”
- Cloneoa: “Klonoa Custom Level Engine”
- depenguin.me: “Install FreeBSD-14.0 on a dedicated server from a Linux rescue environment”
- F2: “F2 is a cross-platform command-line tool for batch renaming files and directories quickly and safely.”
- goagain: “Zero-downtime restarts in Go”
- Wack0/entii-for-workcubes: “PowerPC Windows NT ported to Nintendo GameCube/Wii/Wii U”
- Humility: “Debugger for Hubris”. Hubris is an embedded kernel.
- oreboot: “oreboot is a fork of coreboot, with C removed, written in Rust.”
- Pay Respects: “Command suggestions, command-not-found and thefuck replacement written in Rust”
- Pretendo: a FOSS replacement for Nintendo’s servers for the 3DS and Wii U
- Puffer Fish: text expansions for the fish shell
- xxHashish: “xxHash in pure POSIX shell script”
- Zerox OCR: “Zero shot pdf OCR with gpt-4o-mini”