# Classifying game mechanics and types of play ## Contents ## Types of play - ["Hearts, Clubs, Diamonds, Spades: Players Who suit MUDs"](http://mud.co.uk/richard/hcds.htm), Richard Bartle (1996) - ["GNS (Gamism, Narrativism, Simulationism) theory"](!W "GNS theory")---a theory developed by Ron Edwards - ["MDA: A Formal Approach to Game Design and Game Research"](https://users.cs.northwestern.edu/~hunicke/pubs/MDA.pdf) (PDF), Robin Hunicke, Marc LeBlanc, Robert Zubek (2004). Explains the [8 kinds of fun](!W "Marc LeBlanc#8 Kinds of Fun"). ## Game mechanics - ["Game Mechanics Taxonomy"](https://boxbase.org/entries/2015/aug/31/game-mechanics-taxonomy/), Henri Tuhola (2015) ## Page metadata URL: Published 2020-06-11, updated 2021-02-28. Tags: - game design - video games